Jan/Feb 2023 | Department | Article Title | Author |
---|---|---|---|
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From the Editor | Jeff Zeitlin | |
Featured Articles | |||
Active Measures | The Pendente School for Exceptionally Talented Juveniles | Greg Caires | |
Doing It My Way | Character Generation Rules: Character Generation for Adolescents | Greg Caires | |
Alternative Psionics for Traveller | Greg Caires and Jeff Zeitlin | ||
Critics’ Corner | 21 Plots III | Ewan Quibell | |
The Travellers’ Digest and The Early Adventures | David Johnson | ||
Other People’s Toys: BenzNote Hex Grid Note Cards | Timothy Collinson | ||
Off the Table: Soldier of the Republic | Timothy Collinson | ||
Kurishdam | The Club Room: Kosrans | Paul Drye | |
Active Measures | The Deadly Garden | David Johnson | |
The Prep Room | Almost Alien | Jo Jaquinta | |
Doing It My Way | Character Generation Rules: Building Starships as a Traveller Career | Chris Barlow | |
Less Dangerous Game | Bread Worms | Cian Witheren | |
Columns | Confessions of a Newbie Referee: #60: Another Dimension | Timothy Collinson | |
Multimedia Gallery | The Pirates of Drinax Graphic Stories: Snatch & Grab | Joe Adams | |
Raconteurs’ Rest | The Astoundingly True Tale of José Fabuloso | Jo Jaquinta |
Download this issue: ANSI A (US Letter) format or ISO A4 format
The articles listed and linked above are also linked in their appropriate sections of our website.
From the Editor
Another year has begun, and with it another year of Freelance Traveller. One of the things I like seeing when I’m working on putting together each issue is the sheer breadth of the community’s creativity—there’s always something interesting coming across my email for inclusion in the magazine. Sometimes, like for this issue, I ask someone to organize and/or expand on something they’ve brought to the community elsewhere—the three feature articles for this issue are all based on Greg Caires’s adventure, ‘Stranger Things’, run at TravellerCON/USA 2022.
But that brings up an important thought: Over the past few TravellerCONs that I’ve gone to, I’ve noticed that the typical participant was from my generation, or perhaps early in the next generation. I haven’t been seeing a significant level of participation from younger adults or adolescents. I’d like to ask the community to have a dialogue with itself: How can we bring ‘new blood’ into the hobby? I don’t care whether the dialogue happens here in the pages of Freelance Traveller, on mailing lists or web forums, on IRC or Discord, or anywhere else (it should happen in all of those places!); I’d just like to see it happen, and I’d like it to result in bringing new people into the hobby, to become the next generation of players, authors, and con-goers. Because the hobby doesn’t live on new publications, it lives on the imagination of the participants.