Confessions of a Newbie Referee
Some essays on the thought processes that a new referee has gone through in hopes that he won’t go wrong.
- #1: Fears Will I Get It Right?
- #2: Canon How 'by the book' do I make the setting?
- #3: The Game That Was Proselytizing Traveller, given an opening...
- #4: The Game That Wasn't A Playtest doesn't come off
- #5: Nervous Excitement Anticipation, the good and the bad
- #6: Handouts Verisimilitude is good, but can be overdone
- #7: Combat Is fighting really necessary to make a good adventure?
- #8: LARP Does acting it out have a place?
- #9: Tablet Amanuensis How having a tablet increased output.
- #10: Curse or Blessing? CFS and its effect on productivity
- #11: Ideas Sources of Inspiration
- #12: Creativity The Creative "I"
- #13: Ego Egoboo, and why it's good.
- #14: Awards On being recognized
- #15: Why Make It Hard? The good and the bad of complexity
- #16: Letting the Side Down Disappointing the players sometimes happens.
- #17: Bibliomania Collecting, cataloging, and weeding
- #18: Tsundoku Another side of bibliomania.
- #19: Jealousy Sometimes, you want more than you can have...
- #20: Mixed Feelings Changes.
- #21: End of an Era or Start of a New? More changes.
- #22: Welcome to Traveller! Introducing a colleague to Traveller for the first time
- #23: Genius Genius is where you find it. Mining it works, too.
- #24: Dare to Go There? Does religion or spirituality have a place in a game?
- #25: After Four Decades... The Traveller Adventure At Last An opportunity to fulfill a longstanding desire.
- #26: Be Careful What You Wish For If your wish for more Traveller comes true, can you handle it?
- #27: Still a Newbie What makes a 'newbie'?
- #28: Keeping Track Behind the scenes, and at the scene
- #29: Slow Time Taking adventures in bite-sized chunks
- #30: Dead Time Getting away is sometimes necessary.
- #31: Off Piste If the players do something unexpected... maybe it's an opportunity for the referee!
- #32: Regular if not Frequent Keeping a campaign going, slowly
- #33: Missing Players NPCs or offstage?
- #34: Onwards, Upwards, Outwards CFS: Keeping on keeping on, or a real downer?
- #35: Sabbatical Taking a year off
- #36: Closer to God Creativity, like Creation, is a gift
- #37: A Change of Course New directions, new skills, new vistas
- #38: A Job Ad of Sorts A living bibliography is not a simple task
- #39: Creations Coming to Life A whimsical 'mascot' becomes part of the adventure
- #40: My Babies When others want to run my work...
- #41: Ebb and Flow On Losing and Gaining Players
- #42: Write What You Know On applying one's own experiences
- #43: Minimalism How do they do so much with so little?
- #44: Rabbit Holes Talking about the minutiae about anything...
- #45: Half a Million Words! Write, even if it's not perfect
- #46: Not So Easy Pieces The complications of hedgehogs and pianos
- #47: Lockdown Breakdown The perils of staying in
- #48: One Thing Leads to Another Traveller as a vehicle for the numinous.
- #49: Words of Affirmation The Power of Positive Acknowledgement
- #50: I Hate It One short section can spoil an entire book.
- #51: Hope Upbeat works
- #52: A Break Needed. Definitely.
- #53: Development A matter of approach
- #54: Getting Real Were the past two years NOT real?
- #55: The End Is In Sight The end of two adventures approaches
- #56: The End Wrapping up, and reflections on the journey
- #57: The Beginning Looking forward to the next journey
- #58: Dancing to the Music of the Spheres Aspiring to see the whole, not just the parts and their sum
- #59: More Music Thoughts that second chairs may be a first-class idea
- #60: Another Dimension Creativity as an attribute in which man becomes more...
- #61: Room for More! Heaven is pretty big. Should imagination be smaller?
- #62: Actual Play Why would you want to watch someone else play instead of getting involved yourself?
- #63: A Crowning Event Of referees and kings
- #64: Outrageous Peace Focus, and Clarity, and Peace
- #65: More Medtech Please! Subject to the present of medicine, wondering about its future
- #66: A Caring Community Appreciating the reaction of the Traveller community
- #67: Biotech Contemplating the body and when it doesn’t work quite right
- #68: “Artistic” Maps Sometimes you really do want less to get more...
- #69: Character Descriptions How many words create a picture?
- #70: More Space-based Horror? De gustibus non disputandum est, sed non amare me
- #71: Shame On having high expectations for oneself, and not meeting them
- #72: Utter Relief; Utter Releases On the idea of allowing emotions to ... emote