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*Freelance Traveller

The Electronic Fan-Supported Traveller® Resource

January/February 2016

 

 
Jan/Feb 2016 Department Article Title Author
From the Editor   Jeff Zeitlin
Featured Article
Critics’ Corner Ships of Clement Sector 10: Lee-class Merchant Vessel Paul Hillers
Traveller J Core Rulebook (Beta) Megan Robertson
The Experiments: A One-Shot Scenario Timothy Collinson
The Cascadia Adventures “kafka”
Kurishdam Lecture Hall and Library: Feeding the Masses: Basic Imperial Food Ade Stewart
Active Measures Solstice Michael Brown
In the Name of the Dead Michael Brown
Columns Confessions of a Newbie Referee: #20: Mixed Feelings Timothy Collinson
Doing It My Way Character Generation Rules: Zhodani Character Generation for Traveller: The New Era Peter Gray
Raconteurs’ Rest Funny Fish: Changes of Mind [Part 4] Andrea Vallance
Other Roads: The Saga of the Free Trader Boxcars Ken Pick

Download this issue: ANSI A (US Letter) format or ISO A4 format

The articles listed and linked above are also linked in their appropriate sections of our website.

From the Editor

It’s not often that I can say I’ve gotten well ahead of a self-imposed deadline. This issue, though, I get to say exactly that, and to announce a slight change in the future publication schedule of Freelance Traveller. Last issue, I announced that I’d be going to an every-two-months schedule, with the planned publication weekend being the last week-end of the first month of the cover date—that is, the original plan was that this issue would be released the last weekend of January 2016. Instead, it’s been released early, and I will be targeting future issues for the final week of the month before the cover dates—so that if I can manage it (a good possibility), the next issue, March/April 2016, should be available for download the final week of February.

This is where I put out the call for material from you, the Traveller community. You write Freelance Traveller; I just gather it, clean it up a bit, and package it. With the change in issue size, I have a bit more flexibility in selecting articles; I can now take longer articles that I might not have previously, because I have more room to “play” with. Long or short, though, I encourage you all to write, and write more, and write both in and out of your “comfort” zone—I’ve said it before; nobody “owns” any section of the magazine; if you want to write, do so , even if you believe you’re not as good as whoever seems to have the most articles in the section you want to write for. Writing for a new department is also a good way to upgrade your writing skill, so if you’ve mostly written adventures, maybe you should try a character profile, or a house rule. Or, if you do world profiles, maybe try an adventure or a story set on the world, instead. Or, if stories are your thing, try for an “encyclopedic” article on the underlying world or culture. Or something like that. I’ll have more to say on this next issue…