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Akari-class Scout

This design is for GURPS Tech Level 12

Crew: Total 13 as follows:
1 x Command, 1 x Helm, 1 x Navigation, 6 x Commo/Sensor, 1 x Engineering, 2 x Gunnery, 1 x Medical

Specifications:
200ton Fair Streamlined Hull, Heavy Compartmentalisation, Sealed, Heavy Frame Strength, Standard (Default) Hull Materials, Advanced Metal Armor, DR 100, PD 4, +8 size mod, 200.363 MCr, 38781 HP, Turrets 1200 HP, Radical Stealth, Radical Emissions Cloaking, 1 Hardened Basic Bridge, 1 Engineering, 1 Utility, 36 Maneuver, 10 Powered Jump, 80 Jump Fuel (20 for Jump 1), 1 Fuel Processor (10 hrs to process), 7 Staterooms (7 Crew, 0 High Passage, 0 Middle Passage), 3 Low Berth (12 capacity, 0 Low Passage), 1 Sickbay, 5 Cargo, 1 TL 12 AESA scan 46 (2 spaces, 0 MW), 1 TL 12 PESA scan 49 (5 spaces, 0 MW), 1 TL 12 Radscanner scan 45 (4.5 spaces, 0 MW), 1 EW Suite (DJ 16, AJ 16, 1 BE) (0.5 spaces, 0 MW), 1 x 0.5 tons capacity Space Dock (Air/Raft), 2 turrets - 1 Triple 405Mj Laser Turret, 1 Triple Sandcaster Turret

Performance:
Jump 4, EMass 556.01 tons, LMass 583.01 tons, EMass 452.01 tons (less fuel), LMass 479.01 tons (less fuel), Air Speed 2727 mph, Acceleration - 6.47G Empty, 6.17G Loaded, 7.96G Empty (less Fuel), 7.52G Loaded (less Fuel)

Notes:

The Akari class scout is used exclusively by the Imperial Navy and Imperial Interstellar Scout Service as a passive scout useful for deep penetration, recon and scouting missions. Apart from the standard sensor suite built into the ships bridge, it carries a powerful and expensive sensor and electronic warfare suite, typically found on ships MUCH larger.

The Akari typically jumps into the outer system, then relies on its stealth and greater sensor range to remain hidden. From this vantage, it can perform reconnaissance missions without being discovered. Powerful active sensors and jammers, along with long legs (6G plus) will allow the Akari to avoid confrontation even it is discovered or observed.

Over 300 Akari class scouts have been constructed, and many are assigned to trouble spots of the Imperium, such as the Spinward Marches and the Solomani Rim. They are not available for sale to civilians, and any civilians caught in the posession of these ships would have some questions to answer (if they were caught...)

Design Stats for Active Sensor Module:
TL 12 AESA (in pop turret): 15.1 tons, 2 spaces, 9.27205 MCr, Scan 46 in space, 700000 miles (1126300 km)

Design Stats for Passive Sensor Module:
TL 12 PESA (in pop turret): 50.54 tons, 5 spaces, 80.2538 MCr, Scan 49 in space, 2000000 miles (3218000 km)

Design Stats for Radscanner Module:
TL 12 Radscanner: 56.25 tons, 4.5 spaces, 22.525 MCr, Scan 45, 450000 miles (724050 km)

Design Stats for EW Suite Module:
TL 12 Deceptive Jammer 16, Area Jammer 16, 1 Blip Enhancer, 1.535 tons, 0.5 spaces, 1.236 MCr