The following Traveller items were published by Game Designer's Workshop between 1977 and the company's shutdown in 1996. Information about the Collector's Edition Reprints of 2000, published by FarFuture Enterprises, can be found at the bottom of this page.
If you see this symbol next to a title, it indicates that the item is reviewed in Freelance Traveller, and you may read the review by following the link defined on the symbol.
Core Rules Sets
Core Rules Sets provided the basic information needed to get a Traveller game started. It is possible to run Traveller with only the core rules, but you would miss out on the richness and background of the milieu.
- T1 Basic Traveller. The first version of Traveller produced (1977)
- T2 Basic Traveller (Revised). Text was revised to incorporate errata and some rules changes (1981)
- T3 Deluxe Traveller. A larger format game box with additional materials (Book 0, Adventure 0, and a map of the Spinward Marches)
- T5 Starter Traveller. An introductory version intended to bring new players to the game system
- T6 The Traveller Book (hardcover)
- T7 The Traveller Book (softcover)
- T8 The Traveller Adventure. A companion volume to accompany The Traveller Book
- T9 MegaTraveller (Boxed Set)
- T10 Traveller: The New Era.
- T11 Deluxe Traveller The New Era (Boxed Set)
The version of Traveller described in items T1 to T8 is now generally referred to as 'Classic Traveller'
Materials for Classic Traveller
Traveller, now called 'Classic Traveller', was the original version of the Traveller system, first published in 1977. It lasteduntil about 1985, when MegaTraveller was released.
Books
Books provided additional information that would be useful in Travellergames. This might be basic background information, as in books B0 to B3, below, or additional rules that supplemented or expanded on what was in the core rules.
- B0 Introduction To Traveller (included in Deluxe Traveller)
- B1 Characters and Combat (included in Basic Traveller)
- B2 Starships (included in Basic Traveller)
- B3 Worlds and Adventures (included in Basic Traveller)
- B4 Mercenary
- B5 High Guard
- B6 Scouts
- B7 Merchant Prince
- B8 Robots
- Azhanti High Lightning Rules (available only in the boxed game)
Supplements
Supplements provided additional background information, and possibly some additional rules. They were often less complete than Books, or focussed in a slightly different way.
- S01 1001 Characters
- S02 Animal Encounters
- S03 The Spinward Marches
- S04 Citizens of the Imperium
- S05 Lightning Class Cruisers (available only in the boxed game)
- S06 76 Patrons
- S07 Traders & Gunboats
- S08 Library Data (A-M)
- S09 Fighting Ships
- S10 The Solomani Rim
- S11 Library Data (N-Z)
- S12 Forms & Charts
- S13 Veterans
- SS1 Merchant Prince (originally bound into JTAS 12)
- SS2 Exotic Atmospheres (originally bound into JTAS 17)
- SS3 Missiles in Traveller
Board Games
Board Games took the concepts and background behind Traveller, and applied them to war gaming.
- G1 Mayday
- G2 Snapshot
- G3 Azhanti High Lightning
- G4 Fifth Frontier War
- G5 Invasion: Earth
- G6 Striker (Miniatures Rules)
In addition to the above games, two games not published using the Traveller name, but set in the same milieu, were released.
- Imperium
- Dark Nebula
Alien Modules
The Alien Modules provided an in-depth look at the most notable extra-Imperial societies that form part of the background in the Traveller milieu.
- AM1 Aslan
- AM2 K'kree
- AM3 Vargr
- AM4 Zhodani
- AM5 Droyne
- AM6 Solomani
- AM7 Hivers
- AM8 Darrians
- Traveller Alien Encyclopedia. Hardcover reprint of the Alien Modules 1 through 8 plus Alien Realms. Includes color reproductions of each cover and back. This item was actually produced by a German company, IDR, and released during the Traveller: The New Era period, but no changes were made in the material to update it, so we consider it a 'Classic Traveller' item.
Adventures
Adventures provided everything from character definitions to a plot line for a referee to build into a session or a campaign.
- A0 The Imperial Fringe (included only in Deluxe Traveller)
- A1 The Kinunir
- A2 Research Station Gamma
- A3 Twilight's Peak
- A4 Leviathan
- A5 Trillion Credit Squadron
- A6 Expedition to Zhodane
- A7 Broadsword
- A8 Prison Planet
- A9 Nomads of the World Ocean
- A10 Safari Ship
- A11 Murder on Arcturus Station
- A12 Secret of the Ancients
- A13 Signal GK
Double Adventures
Double Adventures were two adventures, back-to-back in the fashion of some early SF novelette doubles, in a single booklet. The adventures might be, but were not necessarily, related.
- D1 Shadows / Annic Nova
- D2 Mission on Mithril / Across the Bright Face
- D3 Argon Gambit / Death Station
- D4 Marooned / Marooned Alone
- D5 Chamax Plague / Horde
- D6 Night / Divine Intervention
Modules
Modules is a catch-all term for information or rules that didn't fit into any of the above categories.
- M1 Tarsus (boxed)
- M2 Beltstrike (boxed)
- M3 Spinward Marches Campaign
- M4 Atlas of the Imperium
- M5 Alien Realms
Journal of the Travellers' Aid Society
The Journal of the Travellers' Aid Society was a magazine devoted to Traveller. While there were articles of interest in multiple subject areas in each issue, there was always one main feature article, named and pictured on the cover.
- J01 Annic Nova
- J02 Victoria
- J03 Asteroids
- J04 Gazelle
- J05 Imperium
- J06 Imperial Interstellar Scouts
- J07 Champa Starport
- J08 Broadsword
- J09 War
- J10 Planet-Building
- J11 Striker
- J12 Merchant Prince
- J13 Hivers
- J14 Laws and Lawbreakers
- J15 Azun
- J16 Susag
- J17 Atmospheres
- J18 Travelling Without Jumping
- J19 Skyport Authority
- J20 Ways of Kuzu
- J21 Vargr
- J22 Port to Port Jumping
- J23 Zhodani Philosophies
- J24 Religion of the 2000 Worlds
Best of the Journal of the Travellers' Aid Society
These four items are compilations of selected articles from the Journal of the Travellers' Aid Society.
- BJ1 Best of the Journal 1
- BJ2 Best of the Journal 2
- BJ3 Best of the Journal 3
- BJ4 Best of the Journal 4
Special Products
These were products that were available only under special circumstances.
- Striker Miniatures Rules
- Understanding Traveller
- Beowulf Traveller Poster
- Vargr Traveller Poster
- Imperium Map Poster
- History of the Imperium Handout
- Alien Hand-Out
- Spinward Marches Map
- Traveller Galaxy Sticker
- For Use With Traveller Sticker
- Traveller Three-ring binder
- Traveller Badge Pack
Materials for MegaTraveller
MegaTraveller was the second version of the Traveller system to be released. It incorporated into the core rules some of the more popular extensions to the original Traveller rules, and added the Rebellion to the milieu, to provide more opportunities for player-characters to Do Something Significant. It was mostly compatible with the Classic Traveller system, so players and referees could continue to use the vast wealth of already-published material in their campaigns.
- MegaTraveller Boxed Set
- Players Handbook
- Referee's Handbook
- Imperial Encyclopedia
- Referee's Companion
- Rebellion Sourcebook
- COACC
- Fighting Ships
- Knightfall
- Hard Times
- Arrival Vengeance
- Assignment: Vigilante
- Astrogator's Guide to Diaspora Sector
Materials for Traveller: The New Era
Traveller: The New Era was released in 1994. It represented a radical departure from the Traveller of the past, both in terms of the rule set (it used the GDW house system originally created for Twilight: 2000) and in terms of the background for the milieu (creating Virus, the Collapse, and the Reformation Coalition). It would be the last version of Traveller published before GDW closed its doors in 1996.
- Traveller: The New Era Basic Rules
- Deluxe Traveller: The New Era Boxed Rules Set.
- Survival Margin
- Brilliant Lances (board game)
- Fire, Fusion & Steel
- Smash & Grab
- Players' Forms
- Referee's Screen
- Battle Rider (board game)
- Path of Tears
- Reformation Coalition Equipment Guide
- World Tamers Handbook
- Vampire Fleets
- Striker II (miniatures rules)
- Keepers of the Flame - the Regency Sourcebook
- Regency Combat Vehicles
- Star Vikings
- Aliens of the Rim: Hivers, Ithklur
- The Guilded Lilly
- Death of Wisdom (novel)
- To Dream of Chaos (novel)
Challenge Magazine
Challenge Magazine began its number series with 25 (picking up where Journal of the Travellers' Aid Society stopped with Issue 24). The change was made at the same time as the change from Classic Traveller to MegaTraveller. Challenge was not devoted exclusively to Traveller, but did have several articles aimed at Traveller in each issue. Challenge ceased publication shortly before Traveller: The New Era was released.
Challenge 25
Challenge 26 Challenge 27 Challenge 28 Challenge 29 Challenge 30 Challenge 31 Challenge 32 Challenge 33 Challenge 34 Challenge 35 |
Challenge 36
Challenge 37 Challenge 38 Challenge 39 Challenge 40 Challenge 41 Challenge 42 Challenge 43 Challenge 44 Challenge 45 Challenge 46 |
Challenge 47
Challenge 48 Challenge 49 Challenge 50 Challenge 51 Challenge 52 Challenge 53 Challenge 54 Challenge 55 Challenge 56 Challenge 57 |
Challenge 58
Challenge 59 Challenge 60 Challenge 61 Challenge 62 Challenge 63 Challenge 64 Challenge 65 Challenge 66 Challenge 67 |
Challenge 68
Challenge 69 Challenge 70 Challenge 71 Challenge 72 Challenge 73 Challenge 74 Challenge 75 Challenge 76 Challenge 77 |
Collector's Edition Reprints (by FarFuture Enterprises)
Late in 1999, FarFuture Enterprises decided to make a special collector's edition reprint of the entire set of GDW Classic Traveller materials available to Traveller fans. As described in the news item here on Freelance Traveller, these are to be 8.5"x11", landscape, with two pages of the orignal 'little black book' material per reprint page, and multiple books per volume. The volumes that have so far been published are:
- The Books: Books B0 through B8, representing the 'core rules' and character generation supplements, plus the supplement on robots.
- The Supplements: Supplements S0 through S13, representing additional rules, additional character generation supplements, and background material.
- The Adventures: Adventures A1 through A13, representing pregenerated adventures that referees could run a party through with a minimum of advanced preparation.
- The Short Adventures: Double Adventures 1-6, plus additional short adventures not originally published as part of the Double Adventures.
- The Games: Snapshot, Mayday, Striker, Imperium, and other boxed games published or intended for publication in association with the Traveller milieu.
- JTAS Issues 1-12: The original Journal of the Travellers' Aid Society, which lasted 24 issues.
- JTAS Issues 13-24: The rest of the original Journal of the Travellers' Aid Society.
- Alien Modules 1-4: Sourcebooks for information on the Vargr, K'kree, Aslan, and Zhodani.
- Alien Modules 5-8: Sourcebooks for information on the Droyne, Hivers, Solomani, and Darrians.
- JTAS Issues 25-36: These were inserts in the first few issues of Challenge Magazine.
Future volumes are expected to contain the following collections, but the order of publication and contents are subject to change:
- the Modules, M1 through M5
- Some of the FASA material will also be reprinted under the FarFuture imprint. Check the FASA page for additional information once they start appearing.
Far Future has also issued CD-ROMs with electronic editions of otherwise out-of-print Traveller material. See their website for more information.