[ Freelance Traveller Home Page | Search Freelance Traveller | Site Index ]

*Freelance Traveller

The Electronic Fan-Supported Traveller® Resource

Dirtside II: Traveller Small Craft

These are typical Traveller small craft of approximately Tech 10-12, adapted using the Striker Zero system.

Launch/Lifeboat:
Size class 10, Capacity size 6, Armour 3, move as VTOL. Cannot mount shiplasers.

Gig:
Size class 10, Capacity size 2, Armour 3, move as Aerospace. 1 shiplaser max.

Ship's Boat:
Size class 15, Capacity size 6, Armour 3, move as Aerospace. 1 shiplaser max.

Slow Boat:
Size class 15, Capacity size 10, Armour 3, move as VTOL. 1 shiplaser max.

Pinnace:
Size class 20, Capacity size 11, Armour 3, move as Aerospace. 2 shiplasers or 1 ship fusion gun max.

Slow Pinnace:
Size class 20, Capacity size 16, Armour 3, move as VTOL. 1 shiplaser max.

Cutter:
Size class 25, Capacity size 16, Armour 3, move as Aerospace. 2 shiplasers or 1 ship fusion gun max.

Slow Cutter:
Size class 25, Capacity size 20, Armour 3, move as VTOL. 1 shiplaser max.

Stretched Cutter:
Size class 30, Capacity size 20, Armour 3, move as VTOL. 2 shiplasers or 1 ship fusion gun max.

Shuttle:
Size class 45, Capacity size 35, Armour 3, move as VTOL. 2 shiplasers or 1 ship fusion gun max.

Light Fighter (from The Traveller Book):
Size class 5, Armour 3, move as Aerospace. 1 shiplaser + 1 shipmissile.

Medium Fighter:
Size class 8, Armour 3, move as Aerospace. 1 shiplaser + twin shipmissiles; can carry 2 DFO loads for ground attack.

Heavy Fighters:
Size class 12, Armour 3, move as Aerospace. Twin shiplaser + 1 shipmissile; can carry 2 DFO loads for ground attack.