Referees' Tips
This section contains short essays aimed at the new referee, covering ideas that may make it easier to prepare or run games.
- Extrapolating from the UWP (Doyle Taverner) Understanding and interpreting the Universal World Profile, and what it means for your game.
- Designing Campaign Star Maps (Guy Garnett) Going beyond designing a single world
- Principles of Adventure Design (Mark Graybill) Putting together - and pulling together - the elements of an adventure