Investigator: A Basic Career for Classic Traveller
This article originally appeared in the November 2013 issue.
In polities at all levels, there are individuals (such as the PCs) who go about committing deeds of various levels of legality and secrecy. Those who perpetrate nefarious acts naturally try to cover their tracks. And events occur that have causes that must be examined and brought to light. Both instances create work for those dedicated to exposing schemes, looking into unusual circumstances and making sure things are set right: the investigators.
Investigators specialize in methodically and systematically examining events in order to determine a cause. In the case of law enforcement, they also do so with the purpose of determining motive and capturing the perpetrator. There are many types of investigators; the best known are detectives and private investigators. Such individuals as spies and journalists are also essentially investigators. However, insurance companies, aviation and spaceflight organizations, attorneys, and even accountants (among others) all employ investigators at some point. While PCs may also be investigators, the difference is that career investigators specialize.
This character generation career has been boiled down to its bare functions in order to make it as generic as possible. It is up to the referee and the players to determine just what kind of investigator has been generated by examining the result. For example, an investigator with primarily Gun Combat skill and Brawling might be the archetypical private eye, while one with primarily Computer skill might be a forensic computer expert, trained in finding and retrieving electronic files and reconstructing digital traces. All rules for skill acquisition, aging, and mustering out are per Book 1: Characters and Combat.
Term Process | |
---|---|
Enlistment | 7+ |
DM +1 if | DEX 8+ |
DM +2 if | INT 8+ |
Survival | 5+ |
DM +2 if |
INT 9+ |
Position | 7+ |
DM +2 if |
EDU 8+ |
Promotion | 8+ |
DM +1 if |
INT 8+ |
Re-Enlist | 5+ |
Automatic Skills | |
---|---|
Investigator | Recon-1 |
Team Leader | Leader-1 |
Administrator | Admin-1 |
Skills | ||||
---|---|---|---|---|
Personal Development |
Service Skills | Advanced Education |
Advanced Education (EDU 8+ only) |
|
1 | +1 STR | Jack-o-T | Gambling | Medical |
2 | +1 DEX | Streetwise | Jack-o-T | Bribery |
3 | +1 INT | Recon | Interrogation | Liaison |
4 | +1 EDU | Gun Cbt | Computer | Leader |
5 | Brawling | Electronics | Mechanical | Tactics |
6 | Carousing | Vehicle | Demolitions | Admin |
Mustering-Out Benefits | ||
---|---|---|
Material | Cash | |
1 | Low Psg | 5000 |
2 | Mid Psg | 7000 |
3 | Mid Psg | 10000 |
4 | Gun | 20000 |
5 | Gun | 30000 |
6 | High Psg | 50000 |
7 | TAS | 70000 |
Table of Ranks | |
---|---|
1 | Investigating Agent |
2 | Senior Investigator |
3 | Team Leader |
4 | Section Leader |
5 | Administrator |
6 | Director |
Sample Characters
Private Investigator B58889; 4 terms; Age 34; Rank 1
Gun Cbt-1, Interrogation-2, J-o-T-1, Recon-2, Streetwise-1
Cr105,000; High Psg, Mid Psg
SPA Inspector B78299; 1 term; Age 22; Rank 2
Jack-O-T-2, Recon-1
Cr17,000
Amateur Sleuth 479A9B; 6 terms; Age 42
Computer-1, Electronics-1, Leader-1, Liaison-2, Recon-1
Cr30,000; High Psg; Mid Psg; Gun
Planetary Government Operative 58A888; 3 terms; Age 30
Brawling-2, Gun Cbt-1, Jack-O-T-1, Recon-1
Cr50,000; High Psg